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Game Capsule
Launch

Compatibility

Know what works. Know what’s next.

Check Game Capsule compatibility across retro consoles, browsers, devices and controllers, including what is supported today and what remains in development.

Compatibility Center

One place to see what works today.

Game Capsule is growing system by system. Track current emulator support, upcoming platforms, input options and the browser technologies behind the experience.

02CURRENT SUPPORT
48Platform roadmap
46Coming soon
Experimental

CURRENT SUPPORT

Playable now

Game Boy is the first playable system in Game Capsule and remains under active compatibility and accuracy development.

01
Experimental

Game Boy

Nintendo · 1989

Import supported .gb files from your own collection and play them directly in Game Capsule.

Game import
Keyboard input
Gamepad input
Cartridge saves

Platform roadmap

48 systems. One growing library.

Explore the consoles, handhelds, computers and arcade platforms in the Game Capsule catalog. Current status reflects the development build, not a promise of immediate availability.

48All systems2Playable46Coming soon

Handheld

11
Game BoyNintendo · 1989
Playable
Game Boy ColorNintendo · 1998
Playable
Game Boy AdvanceNintendo · 2001
Coming soon
Nintendo DSNintendo · 2004
Coming soon
Game GearSega · 1990
Coming soon
Neo Geo PocketSNK · 1998
Coming soon
Neo Geo Pocket ColorSNK · 1999
Coming soon
PSPSony · 2004
Coming soon
Atari LynxAtari · 1989
Coming soon
WonderSwanBandai · 1999
Coming soon
WonderSwan ColorBandai · 2000
Coming soon

28
Nintendo Entertainment System / FamicomNintendo · 1983
Coming soon
Super Nintendo / Super FamicomNintendo · 1990
Coming soon
Nintendo 64Nintendo · 1996
Coming soon
Master SystemSega · 1985
Coming soon
Mega Drive / GenesisSega · 1988
Coming soon
PlayStationSony · 1994
Coming soon
PlayStation 2Sony · 2000
Coming soon
GameCubeNintendo · 2001
Coming soon
WiiNintendo · 2006
Coming soon
Sega 32XSega · 1994
Coming soon
Sega CD / Mega-CDSega · 1991
Coming soon
SaturnSega · 1994
Coming soon
DreamcastSega · 1998
Coming soon
Neo GeoSNK · 1990
Coming soon
Virtual BoyNintendo · 1995
Coming soon
Atari 2600Atari · 1977
Coming soon
Atari 5200Atari · 1982
Coming soon
Atari 7800Atari · 1986
Coming soon
Atari JaguarAtari · 1993
Coming soon
PC Engine / TurboGrafx-16NEC · 1987
Coming soon
PC Engine CD / TurboGrafx-CDNEC · 1988
Coming soon
PC-FXNEC · 1994
Coming soon
SG-1000Sega · 1983
Coming soon
3DO Interactive MultiplayerThe 3DO Company / multiple manufacturers · 1993
Coming soon
ColecoVisionColeco · 1982
Coming soon
IntellivisionMattel · 1979
Coming soon
VectrexGeneral Consumer Electronics / Milton Bradley · 1982
Coming soon
Magnavox Odyssey² / Philips VideopacMagnavox / Philips · 1978
Coming soon

Computer

8
MSXMultiple manufacturers · 1983
Coming soon
MSX2Multiple manufacturers · 1985
Coming soon
Commodore 64Commodore · 1982
Coming soon
Commodore AmigaCommodore · 1985
Coming soon
ZX SpectrumSinclair Research · 1982
Coming soon
Amstrad CPCAmstrad · 1984
Coming soon
Apple IIApple · 1977
Coming soon
DOS / IBM PC CompatibleIBM / compatible manufacturers · 1981
Coming soon

Arcade

1
ArcadeMultiple manufacturers
Coming soon

Controls & input

Play your way.

Input support evolves with each emulator. Game Boy currently supports keyboard controls and browser-detected gamepads, with remapping available in the app.

Supported

Keyboard

Game Boy controls can be played from the keyboard and remapped to your preferred keys.

Verified

Gamepads

Compatible browser-detected gamepads can control supported games. DualSense has been verified during current Game Boy development.

In development

Touch controls

Dedicated mobile gameplay controls are still in development and are not listed as fully supported yet.

Browser & device

Built for the modern web.

Game Capsule runs in the browser and uses web capabilities available on the device. Compatibility can vary by browser, operating system, controller and enabled browser features.

Browser presentation

Canvas-based presentation is the current baseline for supported gameplay.

Supported

WebGPU foundation

An optional WebGPU presentation backend is under development and is not required for normal gameplay.

In development

Mobile play

The public experience is responsive, while dedicated touch gameplay controls remain in development.

In development

We do not label a browser or device as fully verified until it has been tested against the current emulator build.

Status guide

Clear status. No guesswork.

01

Playable

Playable means the current build has an active game import and emulator path.

02

Experimental

Experimental means playable functionality exists but compatibility and hardware accuracy are still being improved.

03

Coming soon

Coming soon means the platform is part of the Game Capsule catalog but importing and gameplay are not available yet.

A little time capsule. Entirely yours.